Interstellar Tortoise

Interstellar Tortoise

The Weirdest Games in the Known Universe

  • Interview with Dan Silber
  • TOR on Gamer’s Hell
  • TOR on HB
  • Home
  • About Us
  • News
  • Threads of Reality

Game Development Journal #15

Posted in Development Journal by evildan
Dec 07 2009

(2.24.09)

Haven’t actually gotten down to balance and refinement for the Prequel game – I decided to start looking into sound recording and have allowed myself to get totally sidetracked down that direction for a while. I bought a program called ‘Mixcraft’ which lets me plug my guitar right into the computer and record with almost no setup at all. It is all addictively immediate.

I also figured out how to write a series of scripts that dynamically draws music loop tracks randomly from a set. This will allow me to have quasi-random music generation. This is exciting for two reasons: 1. From a relatively small set of music samples, the music will play with a LOT of variations. This will (hopefully) keep the music from getting stale for the avid player.

2. This will help to keep music file sizes much smaller than they would be if a finished mix of the same length was recorded using traditional linear music tracks.

Unfortunately, I believe that this whole excursion has bounced me a bit off focus. Not sure whether it was worth it or not yet. We will see.

Tagged as: advertising bullet point, audio, dynamic music, fun, Good choices, mixcraft, music, repetition and variation

Pages

  • Home
  • About Us
  • News
  • Threads of Reality

Categories

  • Development Journal
  • News
  • Press

Archives

  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009

Meta

  • Log in
  • Valid XHTML
  • XFN
  • WordPress
Powered by WordPress | “Blend” from Spectacu.la WP Themes Club