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	<title>Comments for </title>
	<atom:link href="http://interstellartortoise.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://interstellartortoise.com</link>
	<description>Art, Music, and Nifty Interactive Stuffs</description>
	<lastBuildDate>Sun, 13 Nov 2011 18:58:54 -0700</lastBuildDate>
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		<title>Comment on Why Angry Birds is So Successful and Popular by Angry Birds</title>
		<link>http://interstellartortoise.com/why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular/#comment-288</link>
		<dc:creator>Angry Birds</dc:creator>
		<pubDate>Sun, 13 Nov 2011 18:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=697#comment-288</guid>
		<description>Touche. Outstanding arguments. Keep up the amazing work.</description>
		<content:encoded><![CDATA[<p>Touche. Outstanding arguments. Keep up the amazing work.</p>
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		<title>Comment on Why Angry Birds is So Successful and Popular by admin</title>
		<link>http://interstellartortoise.com/why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular/#comment-281</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 11 Nov 2011 21:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=697#comment-281</guid>
		<description>I actually agree with you - I think that it is unlikely that they intentionally designed some of those attributes into the game - I doubt that they slowed down the speed of the birds so that players can reflect upon it - but it does make an interesting analysis.</description>
		<content:encoded><![CDATA[<p>I actually agree with you &#8211; I think that it is unlikely that they intentionally designed some of those attributes into the game &#8211; I doubt that they slowed down the speed of the birds so that players can reflect upon it &#8211; but it does make an interesting analysis.</p>
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		<title>Comment on Why Angry Birds is So Successful and Popular by Dan Browdy</title>
		<link>http://interstellartortoise.com/why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular-why-angry-birds-is-so-successful-and-popular/#comment-279</link>
		<dc:creator>Dan Browdy</dc:creator>
		<pubDate>Fri, 11 Nov 2011 20:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=697#comment-279</guid>
		<description>Interesting article but I didn&#039;t finish it.  I simply can&#039;t believe that the things being described were consciously, purposely implemented.</description>
		<content:encoded><![CDATA[<p>Interesting article but I didn&#8217;t finish it.  I simply can&#8217;t believe that the things being described were consciously, purposely implemented.</p>
]]></content:encoded>
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		<title>Comment on Programming Lecture from Stanford by admin</title>
		<link>http://interstellartortoise.com/programming-lecture-from-stanford/#comment-201</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 04 Aug 2011 00:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=549#comment-201</guid>
		<description>Holy crap~!  That is freakin&#039; awesome!  Thanks for the link!

BTW - Your blog is incredible.</description>
		<content:encoded><![CDATA[<p>Holy crap~!  That is freakin&#8217; awesome!  Thanks for the link!</p>
<p>BTW &#8211; Your blog is incredible.</p>
]]></content:encoded>
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		<title>Comment on Programming Lecture from Stanford by PixelProspector</title>
		<link>http://interstellartortoise.com/programming-lecture-from-stanford/#comment-199</link>
		<dc:creator>PixelProspector</dc:creator>
		<pubDate>Tue, 02 Aug 2011 21:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=549#comment-199</guid>
		<description>for a collection of freely available lectures (including this one)  consider to check out academicearth.org :)</description>
		<content:encoded><![CDATA[<p>for a collection of freely available lectures (including this one)  consider to check out academicearth.org <img src='http://interstellartortoise.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on MMORPG LOL by admin</title>
		<link>http://interstellartortoise.com/mmorpglol/#comment-181</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 15 Jul 2011 15:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=526#comment-181</guid>
		<description>I hear that - SMBC really shines brightest with the comics.</description>
		<content:encoded><![CDATA[<p>I hear that &#8211; SMBC really shines brightest with the comics.</p>
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		<title>Comment on MMORPG LOL by Dan Browdy</title>
		<link>http://interstellartortoise.com/mmorpglol/#comment-180</link>
		<dc:creator>Dan Browdy</dc:creator>
		<pubDate>Thu, 14 Jul 2011 23:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=526#comment-180</guid>
		<description>You know, I don&#039;t even usually watch those videos.  This was the first one I&#039;ve looked at.  Amusing, but an old concept.  Check out this awesome game:  http://progressquest.com/</description>
		<content:encoded><![CDATA[<p>You know, I don&#8217;t even usually watch those videos.  This was the first one I&#8217;ve looked at.  Amusing, but an old concept.  Check out this awesome game:  <a href="http://progressquest.com/" rel="nofollow">http://progressquest.com/</a></p>
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	</item>
	<item>
		<title>Comment on sfxr by admin</title>
		<link>http://interstellartortoise.com/sfxr/#comment-170</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 20 Jun 2011 17:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=432#comment-170</guid>
		<description>Excellent - Thanks for the addition!  I&#039;m not sure how that one slipped by me</description>
		<content:encoded><![CDATA[<p>Excellent &#8211; Thanks for the addition!  I&#8217;m not sure how that one slipped by me</p>
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		<title>Comment on sfxr by PixelProspector</title>
		<link>http://interstellartortoise.com/sfxr/#comment-154</link>
		<dc:creator>PixelProspector</dc:creator>
		<pubDate>Fri, 17 Jun 2011 21:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=432#comment-154</guid>
		<description>Don&#039;t forget the awesome Bfxr :)
http://www.bfxr.net/</description>
		<content:encoded><![CDATA[<p>Don&#8217;t forget the awesome Bfxr <img src='http://interstellartortoise.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://www.bfxr.net/" rel="nofollow">http://www.bfxr.net/</a></p>
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		<title>Comment on Play the Latest Build by admin</title>
		<link>http://interstellartortoise.com/play-the-latest-build/#comment-145</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 27 May 2011 13:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://interstellartortoise.com/?p=312#comment-145</guid>
		<description>Hey Theo, thanks for your feedback!

Interesting to hear that you try to stay fire, because I try to stay ice (moves faster on the x axis) -- but I hear that there is too much slidage and I can adjust that fairly easily.  And I hadn&#039;t noticed the disproportionate number of fire obstacles.  Someone else also pointed out that it ramps up too difficult to quickly -- which I think I want to address.</description>
		<content:encoded><![CDATA[<p>Hey Theo, thanks for your feedback!</p>
<p>Interesting to hear that you try to stay fire, because I try to stay ice (moves faster on the x axis) &#8212; but I hear that there is too much slidage and I can adjust that fairly easily.  And I hadn&#8217;t noticed the disproportionate number of fire obstacles.  Someone else also pointed out that it ramps up too difficult to quickly &#8212; which I think I want to address.</p>
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